Sony changed course just weeks ahead of Skyrim’s release, but at a cost: The PS4 version’s space for mods is limited to just 1 GB, while the Xbox One has 5 GB reserved for add-ons. That there’s already a big difference between what PS4 players can add to the game in comparison to the options for Xbox One owners is also not a huge surprise Skyrim originally wasn’t going to receive mod support on PS4 at all, which Bethesda blamed on Sony’s rigid guidelines for the feature. The amount of mods available will continue to grow as the Skyrim Special Edition gains more players who invest more time into the remastered release, of course.
There are currently 47 mods available for PS4 users, in comparison to 124 on Xbox One. The result is that there’s fewer mods - nearly two thirds fewer, in fact - available on PS4. But there’s a conspicuous difference from how Sony and Microsoft have allowed those mods to be supported on their consoles. Those have long been part of the legacy of Skyrim, adding tremendous value to the newly released game. The remastered special edition of The Elder Scrolls 5: Skyrim launched at midnight Friday morning, and it represents a unique opportunity for console players to experience user-created mods.